Xbox gửi thông điệp mâu thuẫn về các game độc quyền

Các lãnh đạo cấp cao của Xbox đưa ra những thông điệp không nhất quán về chiến lược game độc quyền của nền tảng. Người hâm mộ Xbox từng phản đối ý tưởng có một nền tảng chơi game duy nhất không có nội dung độc quyền, và đây là vấn đề mà CEO mới Asha Sharma đã ưu tiên giải quyết ngay khi nhận chức.
What's Xbox's strategy for exclusive games? Microsoft itself doesn't really seem sure. In a new interview with our friends at GamesRadar+, two Xbox C-suite figures offered some mixed messaging on exactly what Xbox fans should expect out of their exclusive games play. Xbox fans wholly rejected the idea of having the only gaming platform in history without any form of exclusive content . It was the first thing new Xbox CEO Asha Sharma addressed when she got the job, immediately turning around and making Gears of War: E-Day and Clockwork Revolution permanent Xbox console exclusives . What's happening beyond that, though? Here's what Xbox execs had to say on the topic, although I'm more confused now than I was previously. Xbox will get exclusive games. Some. Randomly, apparently? It's a new era for Xbox. It'll take a long time to see if the strategy will pan out. (Image credit: Microsoft) Chief Strategy Officer Matthew Ball emphasized strongly that there will be more exclusives for Xbox players beyond Gears of War: E-Day and Clockwork Revolution. He noted that, indeed, you can't really grow a platform without exclusive stuff — which is something I feel literally anyone on Earth should've known. "This specific decision was made very early. Asha believes that to build a platform, you must have exclusive services and software — in this case, games. And so to return our platform to consistent growth, we need a reliable pipeline of exclusive games." "I can assure you, Gears of War: E-Day and Clockwork Revolution are not the only titles we're planning. To grow a platform like ours, you have to have exclusive games and services. These are not going to be the only two titles." People are speculating about exactly what that might mean. Only franchises like Fallout or The Elder Scrolls will move the needle for Xbox's platform. Is Microsoft willing to invest the lost sales in a bet on Xbox as a platform? (Image credit: Bethesda Softworks) There has been some suggestion that Xbox might follow PlayStation's stated model, of single-player games being exclusive, while multiplayer games remain multi-platform. After this past week and Bethesda's announcements , many are wondering if that might mean Fallout and The Elder Scrolls VI. "I wouldn't overly fixate on single-player," Booty said. I think that's a good rule of thumb, but it certainly isn't something that's carved in stone." "We are the stewards of over 20 game franchises that have made a billion dollars in their lifetime. There are a lot of different games in our portfolio, and we have to think about how different games serve different purposes within it." Ball then chimed in, "We have a framework for these selections, including how we evaluate them. I recognize that this approach is not obvious to all of our players, and we are committed to making this clearer." ... "Not obvious" indeed. Exclusives are about setting expectations, if Xbox can't do that then why even bother? Gears of War: E-Day is reportedly "never" coming to PlayStation. (Image credit: Microsoft) Gears of War: E-Day and Clockwork Revolution both look amazing, and I'm confident they will be amazing. But Gears of War has almost always been exclusive to Xbox, and Clockwork Revolution is an unknown quantity with the wider audience. I would bet money Microsoft doesn't put up the marketing budget necessary to help Clockwork Revolution cut through the noise either. I really feel like only heavy-hitters like The Elder Scrolls, DOOM, Wolfenstein, Halo, and Fallout are going to move the needle in any direction here. The massive audiences, the TV show mainstream reach ... the decades of fandom and embedded history. These are the only types of games that could come close to delivering new users to the Xbox ecosystem. It's not about gatekeeping either — this is about whether or not Xbox actually wants to have platform "growth," as Matthew Ball says. The problem in the near term is that there's a memory crisis going on , and that it's…